2022-03-212022-03-212020-10-01FREITAS, Guilherme Gonçalves de; CARVALHO, Andréa dos Guimarães de. A criação de jogos para o ensino de Libras e da escrita de sinais (ELiS): verificação e prática. Sinalizar, Goiânia, v. 5, e63083, 2020. Disponível em: https://www.revistas.ufg.br/revsinal/article/view/63083.2448-0797http://repositorio.bc.ufg.br/handle/ri/20432The usage of games has been one of the most utilized pedagogical practices in the teaching of oral and sign languages. Research shows that this resource helps students understand the content and promotes a pleasant and entertaining environment during tasks. The main goal of this work was to present four games for the teaching of Brazilian Sign Language (Libras), and the Writing of Sign Sign Language (ELiS), describe how to play them in the classroom and show their efficacy. In order to do so, after the application of four games, a research was done with the utilization of field diaries as an instrument for data collection, which highlighted the positive results of these activities.porAcesso AbertoJogosJogosELiSLibrasEnsino e aprendizagemGamesTeaching and learningELiSLibrasA criação de jogos para o ensino de Libras e da escrita de sinais (ELiS): verificação e práticaCreating games for teaching brazilian Sign Language and sing writing (ELIS): verification and practiceArtigo10.5216/rs.v5.63083