2022-06-282022-06-282022-04-08FERREIRA, Juan de Paula. Como os jogos e brincadeiras populares se justificam enquanto elemento da cultura corporal para o ensino médio?. 2022. 37 f. Trabalho de Conclusão de Curso (Graduação) – Faculdade de Educação Física e Dança, Universidade Federal de Goiás, Goiânia, 2022.http://repositorio.bc.ufg.br/handle/ri/20879This case study seeks to produce knowledge about the importance of Popular Games not only in the first years of teaching, but throughout the pedagogical treatment. Being a phenomenon little investigated in the academic environment of Physical Education, providing this change is the objective that will be sought. Science changes the world and only with science can we open society's eyes to the problem of not studying content so relevant to body culture. A content that will prove to be so important here and should be further discussed and explored, bringing work strategies and many other ideas. Filling the gaps that the absence of this cultural aspect causes.porAcesso Abertohttp://creativecommons.org/licenses/by-nc-nd/4.0/Jogos e brincadeirasEnsino médioCultura corporalGamesHigh schoolBody cultureComo os jgos e brincadeiras populares se justificam enquanto elemento da cultura corporal para o ensino médio?How are popular games justified as an element of body culture for high school?TCC