2024-09-302024-09-302024-04-29MENEZES, H. R. P. A performance em jogo: o vivenciar do drama simbólico em Tomb Raider (2013). 2024. 148 f. Dissertação (Mestrado em Performances Culturais) - Faculdade de Ciências Sociais, Universidade Federal de Goiás, Goiânia, 2024.http://repositorio.bc.ufg.br/tede/handle/tede/13416This research investigates the player’s performance through the narrative of the video game Tomb Raider (2013) under the concept of drama (Dawsey, 2007; Reis, 2022), and more specifically under the concept of symbolic drama and its formulas (Murray, 2003). Murray (2003) states that whatever the content of the game itself, whatever our role within it, we are always the protagonists of the symbolic action that develops from narrative formulas. The player, therefore, is the protagonist of the survival action and interacts with the game world (fictional world) in order to enact the role of the protagonist Lara Croft on her journey. The player’s journey then merges with the character’s journey in a symbolic drama.Attribution-NonCommercial-NoDerivatives 4.0 Internationalhttp://creativecommons.org/licenses/by-nc-nd/4.0/NarrativaVideogamesPerformances culturaisDramaTomb RaiderNarrativeCultural PerformancesLINGUISTICA, LETRAS E ARTES::ARTES::ARTES DO VIDEOA performance em jogo: o vivenciar do drama simbólico em Tomb Raider (2013)Performance in-game: experiencing the symbolic drama in Tomb Raider (2013)Dissertação