Narragonia 3.0: ficção científica e tecnognose em experimentações narrativas gráficas

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Data

2011-04-28

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Universidade Federal de Goiás

Resumo

This work, done for the area of Visual Poetics and Creation Processes, set out in search of two distinct objectives: a theoretical reflection that embraces the language of comics, science fiction and tecnognose, noting the relationship of these two last elements in comic works of the early 1980s; and create a graphic narrative that reflects what was learned in theoretical deliberation. To do so, I ve examined the elements that constitute the language of comics, watching how they relate to each other in order to convey a message and generate subjective reactions in readers in the context of the story. I ve investigated how this narrative genre is structured, and at what points it approximates or take distances from other narrative genres. I ve also looked for relationships between science fiction and the definition of techgnosis, a concept which ponders about the manifestation of transcendental yearnings among supposedly secular aspects of contemporary culture. Done this theoretical approach, I will analyze two comics: Akira, from Katsuhiro Otomo and Ronin, from Frank Miller, observing the articulation of the concepts brought up to date within these comics. And finally, I will deliberate on how I had built my own fictional universe, and how this speaks to the theoretical elements studied throughout this thesis, also reflecting on the formal aspects of the creation of imagery to Narragonia 3.0, a science fiction narrative structure based on the language of comics, but designed to exploit the multiple narrative possibilities brought about by social networks, sites and other digital media over the Internet.

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Citação

CHAVES, Gabriel Lyra. Narragonia 3.0: sciencefiction and techgnosis in graphical narrative experiments. 2011. 305 f. Dissertação (Mestrado em Processos e Sistemas Visuais, Educação e Visualidade) - Universidade Federal de Goiás, Goiânia, 2011.