Uma arquitetura para integração de dispositivos e coleta de dados em jogos sérios multimodais

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2023-08-25

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Universidade Federal de Goiás

Resumo

This dissertation addresses the development of an architecture for integrating devices and collecting data in multimodal serious games. However, integrating devices and collecting data in multimodal serious games present technical and scientific challenges to overcome. The research problem consists of identifying and analyzing difficulties in sharing information among heterogeneous devices, the absence of common communication protocols, limitations in utilizing data in other applications, and the need for an architecture enabling the collection, filtering, processing, and provisioning of treated data for serious games. The general objective of the research is to develop a solution allowing the integration of devices and data collection in multimodal serious games, aiming for efficient and transparent provisioning of treated data. The research is grounded in theoretical studies, analysis of related works, requirements gathering, and the implementation of this architecture. The research includes theoretical studies, analysis of related works, requirements gathering, and the implementation of this architecture. Practical studies and experiments were conducted to assess the efficiency and viability of the proposed architecture, using multimodal games developed by the research group, such as Salus Cyber Ludens and Cicloexergame, as use cases. The obtained results demonstrated the effectiveness of the architecture in handling and leveraging data from devices, contributing to the advancement of the field of multimodal serious games. In conclusion, the proposed architecture represents a promising solution for integrating devices and collecting data in multimodal serious games. Its application can benefit areas such as health, education, and industry, expanding interaction possibilities and promoting advancements in the field of multimodal serious games.

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Citação

ZACCA, F. A. G. Uma arquitetura para integração de dispositivos e coleta de dados em jogos sérios multimodais. 2023. 82 f. Dissertação (Mestrado em Ciência da Computação) - Instituto de Informática, Universidade Federal de Goiás, Goiânia, 2023.