Escape the express objetos gráficos para narrativas imersivas em ambientes participativos

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Data

2021-05-26

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Editor

Universidade Federal de Goiás

Resumo

The work of the graphic designer in the design of a visual narrative production is essential to guarantee authenticity to the story, allowing the audience an immersive and participatory experience, in the case of participative environments, such as sets of films, artistic installations and games. Therefore, in this work, we explore the importance of graphic designers in the creation of immersive narratives on thoese environments, throught the projectual and physical development of graphic props for an escape room game based on the story of the book Murder on the Orient Express, by Agatha Christie. As a result of this work, we obtained a methodology that relies on the analysis and adaptation of narratives for e scape room games, research, experimentation and finalization, based on the historical and spatial context of the chosen narrative, and the final game, containing its own narrative, rules, dynamics and the game pieces.

Descrição

Palavras-chave

Direção de arte, Objetos gráficos, Experiências imersivas em ambientes participativos, Production design, Graphic props, Immersive experience in participative environments

Citação

ORTEGA, Beatriz Camargo; RABELO, Letícia Nogueira. Escape the express objetos gráficos para narrativas imersivas em ambientes participativos. 2021. 119 f. Trabalho de Conclusão de Curso (Graduação) - Faculdade de Artes Visuais, Universidade Federal de Goiás, Goiânia, 2021.