Empoderadas: o jogo como ferramenta de pedagogias culturais feministas e antirracistas
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2022-11-02
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Universidade Federal de Goiás
Resumo
When a woman empowers herself, she is not seeking superiority over men. It
is in this sense that this research aims to present, through the universe of
educational games, ways of female empowerment and ways to achieve gender
equality. The central objective is the creation of an educational game that
brings as a theme characters black Brazilian women from various historical
contexts, with approaches on issues of racism and gender violence in their
lives. The process of creation and application of the game prototype tests will
be described with the intention that the methodology used can help
researchers and teachers who have the goal of building games. In this way,
they can access my experience as a creator and, thus, avoid the mistakes I
may have made. The theoretical referential used as a pillar in the production
of this dissertation is anchored in authors such as Alves and Coutinho (2019),
bell hooks (2020), Freire (2019), Kapp and Boller (2018), Huizinga (2019),
among others, also relevant to the construction of this work. The methodology
used was participant action research that encompasses field research, divided
into focus group and content analysis. Finally, the process of building the
game in a cooperative character established for me new directions, which I
would not have access to mediate my own learning. Another relevant point of
the creative process is the observation that the act of playing promoted by the
participants achieved a debate among them about the content.
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QUEIROZ, J. Empoderadas: o jogo como ferramenta de pedagogias culturais feministas e antirracistas. 2022. 115 f. Dissertação (Mestrado em Cultura Visual) - Universidade Federal de Goiás, Goiânia, 2022.