Let's play games! o jogo como atividade interativa e colaborativa na aprendizagem de inglês por alunos adolescentes de uma escola pública
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Universidade Federal de Goiás
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The main objective of this study is to understand how the use of games can
contribute to the learning process in the English language classroom. Three types
of games were selected: memory game, board game and describing game and
they were performed in a collaborative perspective. The research was conducted
in an elementary classroom in a public school in Goiânia in the first and second
semesters of 2015 with students who had initial level of knowledge of English as a
foreign language. The sociocultural theory was used to support our investigation.
From a methodological point of view, we conducted a case study and relied on the
qualitative research principles to collect and analyze the data. The results suggest
that games contribute to the learning of a foreign language, because, through
them, students can co-construct knowledge. We also noted that, through games,
students can use strategies that will help them in doing the activities, such as the
use of external resources, questions asked to one another and to the teacher, the
use of the mother tongue. Games also promote interaction among students, which
may make learning more meaningful.
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ARAÚJO, M. A. F. Let's play games! o jogo como atividade interativa e colaborativa na aprendizagem de inglês por alunos adolescentes de uma escola pública. 2016. 153 f. Dissertação (Mestrado em Letras e Linguística) - Universidade Federal de Goiás, Goiânia, 2016.